There are very few naming rules for your character, as long as the name has not already been taken (only 1 name can be used in the entire game regardless of world). After the character's creation, the cosmetic aspects of these can be modified only through the quest "Beauty or Beast" or purchase of special coupons from the Cash Shop. When customizing your character's appearance, you'll be able to choose from a limited variety of faces, hair styles, hair colors, skin colors, and initial equipment for their character. The stats you focus on will depend on which class you choose. These stats will play a great role in your gameplay. Even if you have no preference, it is highly recommended that you have an idea of what class you wish to become. Players cannot manually choose where these points will be placed, as the distribution is randomly generated by a dice roll. You will be able to allocate ability points amongst four different stats that affect your character's inherent strengths. The old character creation screen showing the die. This allows Beginners to allocate AP to make them strong while on Maple Island, and allows players not to worry about starting stats when they make their first job advancement. if you become a Bowman at level 10, your allocated AP will be reset to 4 STR, 25 DEX, 4 INT, and 4 LUK). When job advancing to 1st job, the stats will be automatically changed to fit the job (e.g. Instead, they start with 4 AP in every stat and the remaining AP will be automatically allocated. Players no longer need to roll dice for their stats. Keep in mind that though you can play most classes with any gender you like, the game may have a canonical gender for a certain class. Yoi can have characters of either gender, except Angelic Buster which is strictly a female character, and Mihile which is strictly a male character. For some class groupings, such as Evan, you will not be able to adjust the clothes or weapon that you begin with. Now that you've selected your class, name your character and then customize its appearance. Reading each of the class descriptions along with their strengths and weaknesses will help you to determine what you want to play. There is also a class called the Resistance class, which consists of Battle Mage, Wild Hunter, Mechanic and Blaster. ![]() Adventurers are the regular players, Cygnus Knights are more powerful than Adventurers with respect to their mobility, and Hero classes such as Aran, Mercedes, Evan and Phantom have a shared storyline with powerful skills. ![]() Select create character, then pick from one of the class groupings. Characters and their items cannot be transferred between worlds, unless a transfer is purchased in the Cash Shop.Īfter loading MapleStory, choose a server to play on. Each world, similar in content between each other in the same version, is split into up to twenty channels, among which characters are allowed to freely switch. Players are allowed to create up to three different characters in each world. The mouse is mainly used to trigger NPCs (Non Player Characters) and manipulating items. The keyboard is used for many game functions, and much of it can be re-arranged to suit users' needs. The controls for the game are executed using the computer keyboard and mouse. MapleStory's 2D side-scrolling viewpoint more closely resembles a platformer than the typical 3D or top-down view of other games such as Guild Wars or Mu Online. Upon leveling up, players receive Ability Points and Skill Points to distribute among their abilities and skills. The players combat monsters and complete quests, in the process acquiring in-game currency, called "mesos" or "meru", experience points (EXP), and various items.Ĭharacters advance in level by gaining a preset amount of EXP for each level. Renewal Course requires approximately 5-6 hours, including skills practice and skills testing.Like most MMORPGs, gameplay centers on venturing into dungeons and combating monsters in real-time. Initial Provider Course requires approximately 10-12 hours to complete, including skills practice and skills testing. This includes personnel in emergency response, emergency medicine, intensive care and critical care units. In this course, skills are taught in large, group sessions and small, group learning and testing stations where case-based scenarios are presented.ĪCLS is designed for healthcare professionals who either direct or participate in the management of cardiopulmonary arrest and other cardiovascular emergencies. It also covers airway management and related pharmacology. ![]() ACLS is an advanced, instructor-led classroom course that highlights the importance of team dynamics and communication, systems of care and immediate post-cardiac-arrest care.
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